The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education
| Müəllif | Karl M. Kapp |
|---|---|
| Nəşr olunduğu il | 2012 |
| Elm sahəsi | İdman |
| Nəşriyyat | Pfeiffer |
| Nəşr yeri | New York |
Karl M. Kapp. The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education. New York, Pfeiffer, 2012.
"Karl has written the definitive guide to gamification, which itself is accessible and engaging. He brings trends to life and illustrates the principles of gamification through numerous examples from real-world games.... There is no doubt that 'gamification' is an important and powerful weapon in the arsenal for learning, marketing, and behavior change of any kind. This book is a valuable guide for all who are trying to understand or adopt these important design principles."
―FROM THE FOREWORD BY KEVIN KRUSE
Games create engagement―the corner-stone of any positive learning experience. With the growing popularity of digital games and game-based interfaces, it is essential that gamification be part of every learning professional's tool box. In this comprehensive resource, international learning expert Karl M. Kapp reveals the value of game-based mechanics to create meaningful learning experiences. Drawing together the most current information and relevant research in one resource, The Gamification of Learning and Instruction shows how to create and design games that are effective and meaningful for learners.